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WSCP2 Championship

Championship Setup

We host a Top Cup and a Casual Cup.

WSCP2 CASUAL CUP

The WSCP2 CASUAL CUP is meant to be more casual 😉
We hope to attract

  • the Rookies
  • the ones who need some more practice among other drivers but also want a taste of competition
  • the ones who want to have a more casual race
  • the ones who don´t have enough time to practice hours and hours
    The point system is:
    P1 40, P2 37, P3 34, P4 31, P5 30, P5 29, P7 28, … , P25 10, P26 9, P27 8, … P31 4

WSCP2 TOP CUP

The WSCP2 TOP CUP is what we already had.
We expect to have

  • the Aliens
  • the ones who are experienced
  • the drivers who are used to battle on track
    The point system is:
    P1 40, P2 37, P3 34, P4 31, P5 30, P5 29, P7 28, … , P25 10, P26 9, P27 8, … P31 4

We are on the verge to offer 2 good filled grids. But we cannot predict how well the grids will be accepted and how well they will be filled.
The choice in which of the championships you want to compete in is up to you and your self-assessment.
To give others an idea about the possible participation numbers, we would like to ask you to register early in the week.
It also helps to grab one of the 31 available slots.
First come, first served.

Technically it can't be prevented, but we forbid to change the car again after the first lap on the qualifying servers THR4 (Casual Cup) and THR5 (Top Cup).

To be very clear:
If you have driven a lap with a car on a qualifying server, you are not allowed to choose another car on the qualfiying server, nor to choose another car for the race.
We will monitor this and disqualify the driver in case of misbehavior.

Please follow this rule when you sign up for Sunday events:
You need to keep using the same car during the entire season in the Main Events, after you have completed your first lap in that car on the booked qualifying server for a sunday main event (THR 4 and THR 5). The cars have different strengths & weaknesses between the racetracks we visit, and we don't want participants to exploit that.

If you are really struggling with your initial car choice, you will be allowed one (1) chance to update your choice during the season.

We hope for a great start into the championship!

Registration

You have to register for each event (Saturday and Sunday) of the championship.
Normally the registration for the next race weekend opens the Monday before.

To be able to join the Qualifying and the race sessions, you have to register via these links:

CASUAL CUP
http://5.75.183.156:8772/championships?server=3

TOP CUP
http://5.75.183.156:8772/championships?server=4


If so, then you can join the Qualifying with your car and skin immediately after registering.
In some cases it is necessary to wait for the next server restart, which occurs every 2 hours.
Only in rare cases you get the message "No slots available", then the Admins have to stop and restart the server.
Give us a short hint in #drivers chat in our Discord.


THR has changed the onboarding process:
https://thracing.de/2022/02/22/thr-changes-onboarding-process/
New community members need to have three ACSR races in the records to get permission to start in the Main Event Races on Sundays. To achieve this, they can participate in the wkdy races, the practice races on Saturday and the THR Academy events.
If you think you are experienced enough to directly start in the Main Event races, please fill out the form (also to be found by following above link) with verifiable references to fast-track your onboarding request.

Short term upcoming events

- nothing scheduled yet -

Cars

We race a selection of the Protoype 2000 class from the awesome WSC Legends Mod created by Bazza and his team. The chosen Prototypes have an engine displacement of up to 2000 cc. 

Chevron B8 FVA

Fitted with an endurance-oriented conservative tune of Cosworth's mighty FVA (1.6 liter inline-4) engine instead of the BMW M10 engine that the Chevron GT was homologated with for the Group 4 2.0 Liter Sportscar class, the Chevron B8 FVA from 1968 arrives as the featherweight of the 2 Liter Prototype class at 553 kg. Revving the engine to just short of the moon will yield up to 222 hp that allow the B8 FVA to hit up to 272 km/h, while offering a fuel range of up to 375 Kilometers.

Porsche 906 E Kurzheck

The FIA's regulation change between the 1965 and 1966 seasons provided a perfect opportunity for Porsche to conduct a radical departure from the hugely successful Porsche 904. Indeed, the new lightweight Porsche 906 that went on to dominate Group 4 Sportscar racing in the 2 Liter class was the brainchild of Ferdinand Piëch and rendered the venerable 904 obsolete overnight, weighing in at only 580 kg. The version of the 906 that is available in this race is a 906 Kurzheck that is fitted with the fuel-injected (E = Einspritzung) prototype version of Porsche's flat-6 engine that was only available to the Porsche Factory Team at the time, which sent the 906 E into the Prototype class. The 220 horsepower powerplant offers a 10 hp gain over a standard carbureted 906 and propels this car to 270 km/h, while the 100 Liter tank offers a range of nearly 375 Kilometers at Le Mans.

Nissan R380-II

The R380 was a prototype racing car originally conceived in 1965 by the Prince Motor Company which, after the merger with Nissan, was developed into the Nissan R380-II for 1967. That year, Nissan unsuccessfully attempted to repeat its previous year's victory in the Japanese Grand Prix, where Nissan had to settle for 2nd, 3rd, 4th and 6th behind a Porsche 906. Fitted with the cutting-edge GR-8 twin-cam straight six engine with triple Weber carburetors making 220 horsepower to reach up to 273 km/h, this agile 590 kg featherweight with a 90 Liter tank offers a range of up to 365 Kilometers of hard racing at Le Mans.

Car Downloads

WSC Mod [Download]
INVISIBLE TV CAR [Download]

THR Skinpack

We have tons of beautiful custom skins from our members.
You can find and download them here:
https://thr.vacbot.cz/skinpacks/THR_ACL_skinpack.7z
If you want to make your own skin and race it in THR races, have a look here:
https://thracing.de/community/custom-skins/

Tracks

1

Brands Hatch

Brands Hatch is a motorsport race track situated in West Kingsdown, Kent, England. First established in 1926, it was originally used for grass track motorcycle racing. By 1967, Brands Hatch had evolved significantly. It featured a mix of challenging bends, dips, and cambers, set in a natural amphitheater. The track layout included the iconic corners such as Paddock Hill Bend, Druids Hairpin, Graham Hill Bend, and Clearways. The circuit was known for its combination of fast corners and technical sections, making it a favorite among drivers and fans alike.

In the 60s the track was primarily used for the British Grand Prix, which alternated between Brands Hatch and Silverstone during that period. The track's configuration made it a demanding test of both driver skill and vehicle performance, cementing its status as a classic venue in motorsport history.

2

Sebring

Sebring International Raceway is a historic race track located in Sebring, Florida, USA. Known for hosting the Sebring 12 Hours, one of the premier sports car endurance races in the world, the track has a storied history dating back to its opening in 1950. The layout in the 60s retained much of its original character, characterized by its use on converted airfields from World War II.

Sebring was renowned for its rough and bumpy surface, which added to the challenge of endurance racing. The layout featured long straights, tight corners, and challenging sections that tested the durability of the cars and the stamina of the drivers. Notable sections of the track included the long Ulmann Straight, named after the race founder Alec Ulmann, and the demanding hairpin turns that required precise braking and acceleration.

Sebring's layout was and is a true test of endurance, not just for the drivers but also for the vehicles, with the track's surface and layout contributing to the race's reputation as a grueling event. The combination of the track's historical significance and the unique challenges it presented made Sebring a key venue in the world of motorsport during that era.

3

Thomson Road

Thomson Road Grand Prix circuit was a street circuit in Singapore, known for hosting the Singapore Grand Prix from 1961 to 1973. The layout in 1967 was particularly challenging due to its combination of fast sections, tight bends, and elevation changes, all set within the constraints of public roads.

The track wound through the residential areas, around the Old Upper Thomson Road, making it quite unique compared to permanent racing facilities. It included a mix of 25 turns over a 4.865 km (3.023 mi) lap, with notable sections like the "Snakes" - a series of quick, winding bends - and the infamous "Devil's Bend," a treacherous corner that was the scene of many accidents.
The Thomson Road circuit was notorious for its narrow roads, lack of run-off areas, and the proximity of trees and lamp posts, which added to the danger and difficulty of the race. The high-speed nature of the circuit, combined with the tropical heat and humidity of Singapore, tested the limits of both drivers and their machines.
Racing at Thomson Road required precision driving and a well-setup car to handle the circuit's demands, making it a memorable and challenging venue in the annals of motorsport history.

4

Feldbergring

The Feldbergring was a motorsport race track in Germany, located in the Taunus mountains. This circuit was used for racing predominantly before World War II. In the 60s, it was no longer in use for international motorsport events. However, during its prime, the Feldbergring was known for its challenging layout that twisted through mountainous terrain, providing a mix of high-speed sections, tight corners, and significant elevation changes.

The original circuit was approximately 7.7 kilometers (about 4.8 miles) long, featuring narrow roads with limited run-off areas, making it a daunting challenge for drivers. The natural beauty of the Taunus mountains added to the track's allure but also contributed to the difficulty, as weather conditions could change rapidly in the area.
Given its historical context, the Feldbergring would have been remembered for its earlier races, such as the motorcycle and car races held in the 1920s and 1930s. Its legacy would be that of a classic road racing circuit, reminiscent of an era when racing took place on public roads that wound through picturesque landscapes, testing the courage and skill of drivers and riders alike.

5

Mont-Tremblant

Circuit Mont-Tremblant is a race track located in the picturesque Laurentian Mountains of Quebec, Canada. Established in 1964 the circuit had quickly gained a reputation for its challenging layout and stunning natural beauty. The track was designed by Alan Wilson and is characterized by its hilly terrain, which adds significant elevation changes throughout a lap, making it both demanding and exhilarating for drivers.

The layout of Mont-Tremblant featured a mix of fast sweeps, tight corners, and long straights, spread over a 4.26 km (2.65 miles) circuit. Notable sections of the track included the "Namerow" turn, a challenging downhill right-hander, and the "Quebec" corner, a tight hairpin that required precise braking and offered overtaking opportunities.
Circuit Mont-Tremblant was used for a wide range of racing events, including Can-Am series races, which were highly popular at the time for their powerful and innovative cars. The circuit's combination of technical sections and high-speed corners, along with its scenic setting, made it a favorite among drivers and racing enthusiasts.
The track's challenging nature, combined with its picturesque location, has cemented Mont-Tremblant's status as a classic venue in North American motorsport history, particularly reflecting on its state in the late 1960s.

6

Suzuka

Suzuka International Racing Course, commonly known as Suzuka Circuit, is located in Suzuka City, Mie Prefecture, Japan. Designed by Dutchman John Hugenholtz and inaugurated in 1962, Suzuka started to establish itself as one of the most challenging and complex motorsport tracks in the world.

The circuit was unique at the time for its "figure-eight" layout, with the back straight passing over the front section by means of an overpass. This design created a diverse range of corners and sections, testing drivers' skills across different racing disciplines. The track layout included a variety of features, such as the high-speed 130R corner, the technical "S" curves, the Degner Curve, and the challenging Spoon Curve, leading into a long back straight.

Suzuka was originally built as a Honda test track, but it quickly gained international fame, hosting major events like the Japanese Grand Prix. The circuit's mix of fast sections, tight chicanes, and demanding corners, along with its elevation changes, made it a favorite among drivers and fans alike.
The track's technical complexity, combined with its history and the passionate support of Japanese motorsport fans, has made Suzuka a legendary venue in the world of racing.

Track Downloads

The links can be found here:
http://5.75.183.156:8772/tracks?server=4

Special Settings

  • Fuel Rate: 100%
  • Tyre Wear Rate: 100%
  • Damage Multiplier: 75%
  • no pitspeed limiter
  • Required Minimum CSP Version is 0.177

Schedule WSCP2 Season

DateTimeEvent
Sunday, 2024-03-1722:00 CETBrands Hatch
Sunday, 2024-03-3122:00 CESTSebring
Sunday, 2024-04-1422:00 CESTThomson Road
Sunday, 2024-04-2822:00 CESTFeldbergring
Sunday, 2024-05-1222:00 CESTMont-Tremblant
Sunday, 2024-05-2622:00 CESTSuzuka

The Practice races with separate booking are always exactly 24 hours before the Championship race.

We try to stick to the dates given, but it may be that we postpone individual dates for various reasons.
For the most up to date schedule, please check https://thracing.de/thr-schedule/

Race Week Schedule

Practice Server / Testing

Server THR |1| THRacing | discord.me/THRacing hosts a looped training session.
(Qualifying 10 minutes, Race 20 minutes).
The sessions are meant to test the different cars on the upcoming tracks.
You can choose any available car and get a random skin after joining.

Qualifying

You can race qualifying laps from Monday to Sunday at any time, but you need to be registered.
CASUAL CUP
THR |4| THRacing | discord.me/THRacing
TOP CUP
THR |5| THRacing | discord.me/THRacing

(I will close the Qualifying when I have time on Sunday. So the end of Qualifying may vary on this day.
Please take this in account and don't race your laps just before the end.)

Only the best laps per driver from the servers will be used to create the starting grids.

An overview of the laptimes per driver can be found here:
CASUAL CUP
http://5.75.183.156:8772/live-timing?server=3
TOP CUP
http://5.75.183.156:8772/live-timing?server=4

Races

Saturday - Practice Races

Will be hosted on Server:
THR |3| THRacing | discord.me/THRacing

The starting grid for the practice races will be based on the qualifying which takes place just before these races.

  • Qualifying Session: 30 minutes
  • Training Race 1: 30 minutes
  • Training Race 2: 30 minutes (first 10 positions start in reversed order)

You can stay on the server between the sessions.

Sunday - CASUAL CUP

Will be hosted on Server:
THR |4| THRacing | discord.me/THRacing

Official race based on the qualifying laptimes driven during the week.

  • Practice Session: 30 minutes
  • Main Race: 60 minutes

You can stay on the server between the sessions.

Sunday - TOP CUP

Will be hosted on Server:
THR |5| THRacing | discord.me/THRacing

Official race based on the qualifying laptimes driven during the week.

  • Practice Session: 30 minutes
  • Main Race: 60 minutes

You can stay on the server between the sessions.

Drivers Championship

To take in account that not every racer is able to race on every weekend, the worst results will be deleted.
So only 5 out of 6 weekends count for the championship.
They did similar back in days.

Team Championship

If you like you can form a team of maximum 2 drivers and race against each other in a Team Championship.
Find a teammate and enter your team name during registration.

Rules

Read our rules page here:
https://thracing.de/rules/

Communication

Our main communication channel is our Discord Server.
Please follow:
https://discord.me/THRacing
Or just click the button in the right menu.

It is not mandatory, but recommended, that you join Voice Chat during Qualifying and Races.

Best wishes

We wish you some really good, intense and exciting races over the next weeks!

[THR]pitman